e7dee4f5db
Remove the per-camera fisheye dewarp tool: the WebGL dewarp module (shaders, init/render/toggle, per-channel dewarpState), the Dewarp button, its CSS, the dewarp branches interleaved into the shared wheel/dblclick/mousedown/mousemove/mouseup handlers, and the WebGL context cleanup in newSession(). Normal digital zoom/pan, drag-reorder, magnifier, and expand are unaffected. Also drop the dewarp mention from the README. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>